Total World Liberation
Open World Survival Automation Crafting Building Turn-Based game, yup that's a huge mix of genres and it works!
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Trailer
Technical Architecture
- Engine: Unspecified (Pending Dev Claim)
- AI Systems: Unspecified
- State/Architecture: Unspecified
- Status: Pending Dev Claim
Adding 12 Mechanics in 2 WEEKS! - Devlog 01
💬 Here's the very first Devlog of many for Total World Liberation! https://www.youtube.com/watch?v=VugFNklCNio Let's see how I implemented Buildings, Leaders, Crafting, Automation, Power and many more systems! The game is based on the game built in my Turn-Based Strategy course so because of that this first Devlog already contains tons and tons of systems that I was able to build in a very short amount of time. One reason why I was so fast is because the code in the course is all very well written, very clean code, which makes it super easy to work with and add more things. Hopefully this Devlog series will be an excellent practical example of the power and benefits of writing good clean code as well as a demonstration for how I build my own Steam games. 🎮 Wishlist Now! https://store.steampowered.com/app/2177230?snr=2_9_100006__apphubheaderRead the original announcement on Steam →
Imported from Total World Liberation on Steam. Steam genres: Simulation, Strategy.