Sandcastle
On a sun-warmed tropical shore, quietly craft a mighty sandcastle. Carve moats, raise towers and walls, then embellish with driftwood, pebbles, shells and seaweed. Gentle tides, soft surf and a calming color palette turn every build into a peaceful, relaxing moment.
Screenshots








Trailer
▶Technical Architecture
- Engine: Unspecified (Pending Dev Claim)
- AI Systems: Unspecified
- State/Architecture: Unspecified
- Status: Pending Dev Claim
Demo 0.31.0 Patch
Hi!
The first patch for Sandcastle Demo is available! The main improvement is the water simulation: digging holes won't make water appear from nowhere anymore, and in general, the amount of water stays much more stable now!
I've also reduced the speed at which the sand collapses by default! The sun intensity and clouds will now also affect how quickly the sand dries.
Here is the full list of changes:
Improved: Removed cursor toggle hotkey, changed HUD visibility toggle hotkey to F8
[/*]Fixed: Water simulation reworked to fix infinite spawn
[/*]Fixed: Water doesn't glitch in corners anymore
[/*]Fixed: No more water spawning when shoveling
[/*]Fixed: Water level stays more stable
[/*]Improved: Slowed down erosion and evaporation speed by default
[/*]Improved: Demo chip placed on left and hint chip moved in header
[/*]Added: Audio volume sliders
[/*]Improved: Sun intensity and cloud shadows will impact sand drying speed
[/*]Fixed: Console and controls editor windows height adapts to screen
[/*]Improved: Time scale resets when leaving the beach
[/*]Added: Water viscosity supported, with a slider in the simulation settings
[/*]Improved: More color contrast between dry and wet sand
[/*]Improved: More stable boundary condition (water)
[/*]Improved: UI footer hides when using a tool
[/*]Improved: Settings are grouped in categories (general video, audio)
[/*]Removed: Air & ground swap buffers (Reduces memory footprint and CPU cycles)
[/*]Improved: Water waves presets (calmer, in general)
[/*]Fixed: Sliders sliding sound not triggered on initial value set
[/*]Fixed: Small translation errors
[/*]Fixed: Click on background of water and resolution selection windows close them
[/*]Added: Cross version compatibility system
[/*]Fixed: Play time properly reset on beach change
[/*]Fixed: Better support for ultrawide screens
[/*]Fixed: Water visibility glitches on steep ground
[/*]Added: Support for negative water inflow for future tools
[/*]
Let me know what you think!
Read the original announcement on Steam →
Imported from Sandcastle on Steam. Steam genres: Casual, Indie, Simulation.