Pick Me Up

Pick Me Up

Experience survival and combat in a point-and-click colony simulation. Gather resources, build structures, and lead your tribe to prosperity. Interact directly with objects, ruling this world with a sacred cursor.

Trailer

Technical Architecture

  • Engine: Unspecified (Pending Dev Claim)
  • AI Systems: Unspecified
  • State/Architecture: Unspecified
  • Status: Pending Dev Claim

Demo Update #3

Ver 0.01.0252
  • Fixed an issue in the construction system that occurred when pressing the building demolition button.
  • Resolved the issue where settlers would freeze if the storage was demolished while they were storing resources.
* We are actively monitoring log data to address construction-related bugs. Sharing your play logs would be greatly appreciated. Additionally, frequent updates may occur. We ask for your understanding. Ver 0.01.0251
  • Fixed a bug that occurred when demolishing certain buildings during the tutorial. (Construction without materials, overlapping buildings, creation of non-existent buildings)
Ver 0.01.025
  • Redistributed construction material balance in the demo version. Removed the requirement for iron materials when building the mill and the well.
  • Fixed an issue where buildings could be constructed overlapping while in a paused state.
  • Fixed an issue where items would not stack when gathering using divine power in a paused state.
  • Made it possible to drop items in gathering buildings.
  • Improved combat feedback. Hit animations now occur immediately, and dialogue is displayed.
  • Adjusted to ensure arrows no longer hit allies.
  • Implemented a temporary fix to enable gameplay on monitors with resolution issues.
  • Addressed a bug causing construction issues due to object pooling. (Further occurrences are being monitored.)

Read the original announcement on Steam →


Imported from Pick Me Up on Steam. Steam genres: Indie, Simulation, Strategy.

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