HavenCraft
Build a Safe Haven! An alchemy accident has devastated the mainland and the people are looking for a new home. Take the lead and rebuild society, house by house. HavenCraft is a third-person town builder and management game, playable in single- and multiplayer.
Screenshots








Trailer
▶Technical Architecture
- Engine: Unspecified (Pending Dev Claim)
- AI Systems: Unspecified
- State/Architecture: Unspecified
- Status: Pending Dev Claim
HavenCraft Releases on Dec 9th + Demo Update
Hello everyone,
first, the news: HavenCraft officially releases on December 9th!
Again, I can only say thanks to the community that has already been playing the demo and providing feedback. Some of that feedback already gets addressed in today's demo update:
Quality of Life
Added an audio setting to turn off the villagers' whistling.
[/*]If you click on a plant for plant pots, the player character will tell you that you need to use an axe for this.
[/*]You can now use a world name again after you deleted all saves of that world.
[/*]The chest panel is a bit wider, so item descriptions fit better.
[/*]Added some new languages.
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Balance
Villager diet is now more balanced. They try to consume berries, honey, and bread equally.
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Bugfixes
Fixed that the lighthouse fire visuals would not show after loading a save.
[/*]Fixed the inventory hotbar numbers going off screen.
[/*]Fixed the staff assignment section making the plot config window grow out of the screen bounds on large taverns that support hundreds of villagers.
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Happy playing!
Read the original announcement on Steam →
Imported from HavenCraft on Steam. Steam genres: Indie, Simulation, Early Access.