Factory Default: Build, Trade, Repeat

Factory Default: Build, Trade, Repeat

Build a global industrial empire on a 3D planet earth. Mine resources, manufacture complex goods, trade across continents, and shape your company’s reputation through powerful policies. Control every step of the supply chain and turn industry into influence.

Trailer

Watch trailer on Steam

Technical Architecture

  • Engine: Unspecified (Pending Dev Claim)
  • AI Systems: Unspecified
  • State/Architecture: Unspecified
  • Status: Pending Dev Claim

Early Access Release Date Reveal + The Road to 1.0!

Greetings!

I finally have a date for you. Factory Default: Build, Trade, Repeat will be launching into Early Access on September 8th, 2026.

If you haven’t seen it yet, here is the release date teaser:

Behind the scenes, I have been working to get the first stage of celestial expansion ready for the launch build. Here is a quick sample of the Moon in motion: \

Getting a foothold on the Moon is just the start of the Ultima Mundi project. To give you an idea where the simulation is actually heading during Early Access, here is the official Roadmap to 1.0:

I will go into much more detail on the specific features, mechanics, technologies, and events listed here once Early Access officially launches. But as you can see, the plan is for every planet and moon to throw a new logistical puzzle at you to keep the late-game challenging.

Thank you to everyone who playtested early iterations, provided helpful feedback, as well as following and wishlisting the game. A big shoutout to the team at MicroProse for helping me get Factory Default to the starting line.

I can’t wait to share 0.1 with you!

Until next time, take care,

-Chett Fitzgerald

Check out Factory Default on Discord https://discord.com/invite/74uwzz2FPA

Read the original announcement on Steam →


Imported from Factory Default: Build, Trade, Repeat on Steam. Steam genres: Indie, Simulation, Early Access.

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